Friday, September 18, 2009



HERE ARE MY FINAL POSTERS - BOTH THE PRINT AND INTERACTIVE VERSIONS









Print version of poster




Roof study




Study of decay





Facade



SPECIAL THANKS TO:

GOOGLE WAREHOUSE, SMARTJUNGLE - THE GREAT BAGHEAD
TREE- SAVPHILI




first video

Conservation under Review

The original intended use for this building, developed to display furniture in a clean environment with plenty of light and emphasis on the items that are being shown. By recreating this impressive buildings function first and foremost it takes on a very different personality. In light of the growing awareness that the planet we inhabit is increasingly becoming more dependent on those who wish to conserve it rather than create new fanciful designs, a new take on how things may be conserved.

Of course I am not referring to the conserving this impressive building as much as re-envisioning a new type of building that may not be worlds apart from its intended form, but takes on a new understanding in how it can possibly be more conscious about the way it can exist still and promote the space in which it sits.

By intentionally not stripping away too much and distracting the initial design, the Vitra Museum can become a place for bringing new life, exploring natures design in vegetation at its very core without entirely becoming a greenhouse but more of a public place people can still enjoy the wonders of architectural design but also the marvels of uninhabited landscape at the same time.

Proposals for sustainable projects are highly encouraging, and are becoming increasingly popular due to current conditions in terms of the planets climate. In saying this, a long list of existing buildings that require upkeep and redevelopment in order to continue to operate as they have been intended, are consuming valuable resources and energy that could be better spent preserving the environment.

By creating this pseudo-natural environment without losing the initial building that existed before a new purpose is developed for the space which can now be enjoyed in a new light. Great transparencies that flood the floor of the museum allow light to travel into the building onto the gardens that make up the new interior. As the building starts to age, the outside may become aged and remain untouched as the plant life gets more attention than the actual building itself becoming more a natural part of the landscape in which it sits.

The almost clinical feel the building once had with its bright white façade replaced by a vastly weathered more rustic feeling, covered with moss and creepers. The once rich colored roofing now replaced by a series of transparent panels giving it a futuristic feeling at night still reminding the beholder of its former glory.

The beauty in harnessing natures ability to change a building is that as time passes the personality of the building will develop further and further.

Tying the past and the future together often is not quite so literal however the need to remember the state of the planet before civilization is important as the landscape in which our cities has become incredibly arid in an urban sense and it is this almost infertility of the modern landscape that essentially inspired this design and is the premise for further development also.



This work really gave me inspiration by feldfrau really encapsulated what i hoped to achieve, the stark white of the structure underneath the ivy growing rampantly.



I was lucky to come across some fantastic crack images. special thanks to Ruth m.




These images are a series of experiments using a variety of softwares but primarily a plugin for 3ds max called IVY produced by GURUWARE - Special thanks. The software is free and i highly reccommend. >>> FOLLOW THE LINK http://www.guruware.at/main/ivy/index.html






First impression renders of the concept coming to fruition really gave me inspiration to continue rather than change course.



This render i feel really captured what i wanted to achieve with the concept however further textures and development are definitely required at this stage in order to achieve a more realistic final model.





Playing with the lighting creates varied moods and various personalities the building may have throughout the course of its production.





The Second draft of the poster saw more of concept being brought into the presentation.
The use of one potential texture as a vector based background, scattered leaves and a fairly obvious "green" theme for the poster.






First draft of the Poster.
Here a grid was created in order to establish a placement theme across the document.
using a series of rulers as guides to maintain a consistency i found to be the best and easiest way to get this done.






Once rendered, The vitra design museum is a series of geometries that intersect one another. Each geometry individually is simple and to a degree uninteresting however as a complete structure, far more emotive and attention seeking.

For me the choice of landscape really grasped my interest, as it resides among fields currently and like some other works of Frank Ghery might be more comfortable in a different environment.

I plan to relocate the museum with the use of various landscape software and experiment with what alternative personality it might also suit.


Vitra Design Museum Model. Google Sketchup, Vray, Autodesk 3d Studio max










Described as a symphony in steel, Frank Ghery’s Disney concert hall, residing in Los Angeles downtown, the striking stainless steel curves demand attention. Such a prominent location has truly been done justice as this building is known to truly have made an impact both locally and abroad.

On completion in 2003, the Walt Disney concert hall has attracted attention from all corners of the globe, influencing many designers with its alluring appeal. 2004 saw the completion of the organ that truly is the centrepiece for this ornate masterpiece, which fills the centre of the hall and is illuminated in such a way to fill with powerful presence.

The steel exterior makes for a particularly impressive facade in all seasons and in all lighting situations. The reflective nature of the metal ensures that it captures light at all angles. The tone of the chosen material is almost native to the urban construction that surrounds it from afar however on closer inspection as it is a more unusual choice of material, the building defies its neighbours on all sides.



Walt disney concert hall goes up
Gary Leonard


model from google warehouse
Images taken from
http://www.greatbuildings.com/buildings/Fallingwater.html


text from
http://en.wikipedia.org/wiki/Fallingwater

The Interactive PDF can be found at:
http://cid-19a2fe08f57f46e0.skydrive.live.com/self.aspx/.Public/falling%5E_water.pdf

Thursday, August 6, 2009

Arch1390 NICK HOBBS

























Sydney Opera House SectionSydney Opera House Plan
Sydney Opera House Facade


Sydney Opera House Axonometric Drawing

The Sydney Opera House immediately came to mind as I have always seen this as a particularly visually striking building. The Location to begin with gives the Sydney Opera House a particular setting in which it really shows off its presence. In saying this, Jorn Utzon positioned the building in such a way that it was able to catch light in a particular manner. For me, I find this aspect to be the most compelling as the shape of the sails that the opera house is made up of really manages to catch light for the reason that it is not sitting on its platform straight.



st marys cathedral tokyo

st marys cathedral tokyo


st marys cathedral tokyo

st marys cathedral tokyo

St Mary's Cathedral Tokyo, for me has a similar type of aura about it in that it demands attention with its presence. With a fairly unusual floor plan, the shape of a crucifix makes sense in this particular instance, however, not approached in a similar way as cathedrals generally might. Visually this building has a air of confidence for which reason I felt appropriate to place alongside the Sydney Opera House. Of all the above diagrams I find myself particularly interested in the opera house axonometric .






Laser cut order. Initially i ordered 3 parts clear acrylic + one part MDF to create two transparent layers and one solid.


Two stories would have been more feasible than three. however down to lack of time and fear of not having parts cut in time i simply went with one acrylic as seen below.





















Background image used for final Poster.


Photoshop
Vray for Sketchup


Floorplan sketch


Completed Final Poster.



Completed final poster.


Closeup of final Poster




Concept sketch of Amalette.


Concept Sketch
Environment.







Waiting for acryllic glue to set, using celetape to hold elements in place while arranging poster before final mount and hanging.








Final cutout filter image. Photoshop, GIMP, Inkscape.





Textured Floorplan, illustrating layout.

Autocad
Illustrator.





Initial Poster draft.
The problem with this draft was obvious once the model was becoming a reality.
Too much space had been set aside for text.

Image lifted with iPhoto.






Final Draft for the 2.5d poster. This image really shows exactly what i had in mind/ and what also came to fruition. A little more care could have been taken at this stage of the design process.
I had ruling guides as part of the illustrator file that was sent to the Laser cutting lab, and also tentatively measured the distance between elements in order to avoid overlap however a few little overlaps occurred nonetheless.


Image traced with illustrator.









Taken straight from sketchup.





Cirius

Extremely timid, nesting underground to keep out of sight.



Kamichi

Thick skinned, lives in small groups in a semi urban environment generally not particularly sociable. Feeding a dawn and dusk, to avoid the heat of midday.




Amalette

Nocternal, dense Urban environments. Using its long legs to climb sky scrapers and find few adversaries at this altitude.



Hanata

Spending most of its time in swamplands and marshes, extremely large in size.



Ginyuki

Pack animal from grassy open areas.




This short clip illustrates the use of multiple software creating a virtual model.
By creating an anchor on a sheet of paper after up loading a 3 dimensional model, i was able to use a web cam to record this model being rendered in real time and record it with Fraps.


Google Sketchup
Build AR
3D studio Max
Windows movie maker/Adobe Premiere Pro